Baudrillard

 Jake and Dinos Chapman, Disasters of War #9 (after Goya)  (1999)

Jake and Dinos Chapman, Disasters of War #9 (after Goya) (1999)

Violent videos fill up art shows, TikTok feeds, and telegram chats. This month, Dean Kissick wonders: how do we reckon with the chilling fog of content? 

 Thousand Islands Thousand Laws , 2013  Live simulation, sound, infinite duration Courtesy of the artist, Pilar Corrias Gallery, Standard (Oslo)

Thousand Islands Thousand Laws, 2013 
Live simulation, sound, infinite duration
Courtesy of the artist, Pilar Corrias Gallery, Standard (Oslo)

Figures fall chaotically, cranes take flight, half-rendered dogs roam around threadbare computer-game landscapes. No matter how long you watch Ian Cheng‘s video installations, the logic of what‘s happening remains out of reach. The artist himself doesn‘t know how his simulations are going to turn out. He merely sets the parameters: a virtual ecosystem and characters whose actions are partly scripted and partly determined by chance. These works seem to circle around themselves, which raises several questions. Gianni Jetzer met up with the New York-based artist for an interview.